64d66c4982
Modification in turn functionality
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Removed the turn functionality that uses the timeline, now in the turning tiles you are free to do a movement to left or right and the animation is faster than the previous version
2023-03-12 12:51:43 +01:00
183adf599b
Restart implemented
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Added the restart level functionality binding to the R key to test the game without stopping the engine
2023-03-12 11:05:03 +01:00
335b7ffc92
WIP Obstacles and die
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Added a collision trigger in the obstacles that calls the new ZombieCharacter function: Die. Die converts the actor into a ragdoll
2023-02-19 11:37:48 +01:00
382269e695
Fixed bug with turn
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The player could jump to avoid the trigger that call the TimeLine that turns the character. Reescaled this trigger
2023-02-19 10:35:44 +01:00
e903f1733f
Added the funcionality to spawn obstacles
2023-02-05 18:46:39 +01:00
bb9405921f
Added some folders to ignore
2023-02-05 18:39:29 +01:00
4fa44a809a
Added acceleration to the movement
2023-01-07 11:12:06 +01:00
20063b408c
Select randomly the tile to add to the path
2023-01-07 10:50:39 +01:00
9526c2a754
Created the turn left tile and modified the collision
2023-01-06 11:55:53 +01:00
24edf34abf
WIP in the turn of the character
2023-01-03 17:28:24 +01:00
02723795c3
Work in the path generation and added the models for the roads
2022-12-29 19:17:04 +01:00
1bad8e09eb
Modified the running animation and disable the crouch option
2022-12-28 17:20:08 +01:00
4a87eafbb6
Added the forwar constant movement
2022-12-27 16:14:56 +01:00
a04d9c436a
Work in the movement control of the player
2022-12-27 12:37:25 +01:00
4bc995fcf1
Adding the project and the wip zombie character
2022-12-26 12:04:34 +01:00