MusicTimer/Scripts/circular_progress_bar.gd

21 lines
407 B
GDScript

extends Control
# Called when the node enters the scene tree for the first time.
func _ready():
pass
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func set_value(value):
$TextureProgressBar.value = value
func set_min_value(value):
$TextureProgressBar.min_value = value
func set_max_value(value):
$TextureProgressBar.max_value = value