Added the functionality to catch brains and update the score in the HUD. Also, moved the creation of the HUD from the ZombiePlayerCharater to the GameMode |
||
|---|---|---|
| .. | ||
| BarrierA | ||
| BarrierB | ||
| BarrierStrongA | ||
| BarrierStrongB | ||
| BarrierStrongDamage | ||
| Brain | ||
| Road | ||
| Wall | ||
Added the functionality to catch brains and update the score in the HUD. Also, moved the creation of the HUD from the ZombiePlayerCharater to the GameMode |
||
|---|---|---|
| .. | ||
| BarrierA | ||
| BarrierB | ||
| BarrierStrongA | ||
| BarrierStrongB | ||
| BarrierStrongDamage | ||
| Brain | ||
| Road | ||
| Wall | ||