Added the functionality to catch brains and update the score in the HUD. Also, moved the creation of the HUD from the ZombiePlayerCharater to the GameMode |
||
|---|---|---|
| .. | ||
| Blueprints | ||
| Characters | ||
| HUD | ||
| Images | ||
| Input | ||
| OLD | ||
| StaticMeshes | ||
Added the functionality to catch brains and update the score in the HUD. Also, moved the creation of the HUD from the ZombiePlayerCharater to the GameMode |
||
|---|---|---|
| .. | ||
| Blueprints | ||
| Characters | ||
| HUD | ||
| Images | ||
| Input | ||
| OLD | ||
| StaticMeshes | ||