The player could jump to avoid the trigger that call the TimeLine that turns the character. Reescaled this trigger |
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|---|---|---|
| .. | ||
| ThirdPerson/Maps/ThirdPersonMap | ||
The player could jump to avoid the trigger that call the TimeLine that turns the character. Reescaled this trigger |
||
|---|---|---|
| .. | ||
| ThirdPerson/Maps/ThirdPersonMap | ||