EndlessZombie/Source/EndlessZombie
JKuijperM 335b7ffc92 WIP Obstacles and die
Added a collision trigger in the obstacles that calls the new ZombieCharacter function: Die. Die converts the actor into a ragdoll
2023-02-19 11:37:48 +01:00
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EndlessZombie.Build.cs Adding the project and the wip zombie character 2022-12-26 12:04:34 +01:00
EndlessZombie.cpp Adding the project and the wip zombie character 2022-12-26 12:04:34 +01:00
EndlessZombie.h Adding the project and the wip zombie character 2022-12-26 12:04:34 +01:00
EndlessZombieCharacter.cpp Adding the project and the wip zombie character 2022-12-26 12:04:34 +01:00
EndlessZombieCharacter.h Adding the project and the wip zombie character 2022-12-26 12:04:34 +01:00
EndlessZombieGameMode.cpp Modified the running animation and disable the crouch option 2022-12-28 17:20:08 +01:00
EndlessZombieGameMode.h Adding the project and the wip zombie character 2022-12-26 12:04:34 +01:00
Obstacle.cpp WIP Obstacles and die 2023-02-19 11:37:48 +01:00
Obstacle.h WIP Obstacles and die 2023-02-19 11:37:48 +01:00
PathGenerator.cpp Added the funcionality to spawn obstacles 2023-02-05 18:46:39 +01:00
PathGenerator.h Added the funcionality to spawn obstacles 2023-02-05 18:46:39 +01:00
Tile.cpp Added the funcionality to spawn obstacles 2023-02-05 18:46:39 +01:00
Tile.h Added the funcionality to spawn obstacles 2023-02-05 18:46:39 +01:00
TileCurve.cpp Fixed bug with turn 2023-02-19 10:35:44 +01:00
TileCurve.h WIP in the turn of the character 2023-01-03 17:28:24 +01:00
ZombieCharacter.cpp WIP Obstacles and die 2023-02-19 11:37:48 +01:00
ZombieCharacter.h WIP Obstacles and die 2023-02-19 11:37:48 +01:00