Added a collision trigger in the obstacles that calls the new ZombieCharacter function: Die. Die converts the actor into a ragdoll |
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|---|---|---|
| Config | ||
| Content | ||
| Source | ||
| .gitattributes | ||
| .gitignore | ||
| EndlessZombie.uproject | ||
| LICENSE | ||
| README.md | ||
Added a collision trigger in the obstacles that calls the new ZombieCharacter function: Die. Die converts the actor into a ragdoll |
||
|---|---|---|
| Config | ||
| Content | ||
| Source | ||
| .gitattributes | ||
| .gitignore | ||
| EndlessZombie.uproject | ||
| LICENSE | ||
| README.md | ||