MusicTimer/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="MusicTimer"
run/main_scene="res://Scenes/TimerHUD.tscn"
config/features=PackedStringArray("4.2", "Mobile")
config/icon="res://icon.svg"
[display]
window/size/viewport_width=480
window/size/viewport_height=720
window/stretch/mode="viewport"
window/stretch/aspect="expand"
window/handheld/orientation=1
window/main_scene="res://Scenes/TimerHUD.tscn"
[editor_plugins]
enabled=PackedStringArray("res://addons/kanban_tasks/plugin.cfg")
[file_customization]
folder_colors={
"res://Assets/": "purple",
"res://Scenes/": "blue",
"res://Scripts/": "green"
}
[rendering]
renderer/rendering_method="gl_compatibility"
textures/vram_compression/import_etc2_astc=true