Added the folders for scenes and scripts
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91
Scenes/TimerHUD.tscn
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91
Scenes/TimerHUD.tscn
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[gd_scene load_steps=3 format=3 uid="uid://bsafhva6xh2nf"]
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[ext_resource type="Script" path="res://Scripts/TimerHUD.gd" id="1_k2tpr"]
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[sub_resource type="LabelSettings" id="LabelSettings_gikwe"]
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font_size = 100
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[node name="TimerHUD" type="CanvasLayer"]
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script = ExtResource("1_k2tpr")
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[node name="Timer" type="Timer" parent="."]
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[node name="RemainingTime" type="Label" parent="."]
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -240.0
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offset_top = -68.5
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offset_right = 240.0
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offset_bottom = 68.5
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grow_horizontal = 2
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grow_vertical = 2
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text = "x:x"
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label_settings = SubResource("LabelSettings_gikwe")
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="PlayButton" type="Button" parent="."]
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anchors_preset = 7
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anchor_left = 0.5
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anchor_top = 1.0
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anchor_right = 0.5
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anchor_bottom = 1.0
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offset_left = -50.0
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offset_top = -210.0
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offset_right = 50.0
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offset_bottom = -160.0
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grow_horizontal = 2
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grow_vertical = 0
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size_flags_vertical = 6
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text = "PLAY"
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[node name="PauseButton" type="Button" parent="."]
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anchors_preset = 7
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anchor_left = 0.5
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anchor_top = 1.0
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anchor_right = 0.5
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anchor_bottom = 1.0
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offset_left = -153.5
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offset_top = -210.0
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offset_right = -53.5
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offset_bottom = -160.0
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grow_horizontal = 2
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grow_vertical = 0
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text = "Pause
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"
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[node name="StopButton" type="Button" parent="."]
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anchors_preset = 7
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anchor_left = 0.5
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anchor_top = 1.0
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anchor_right = 0.5
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anchor_bottom = 1.0
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offset_left = 52.98
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offset_top = -210.0
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offset_right = 152.98
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offset_bottom = -160.0
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grow_horizontal = 2
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grow_vertical = 0
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text = "Stop
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"
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[node name="SpinBox" type="SpinBox" parent="."]
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anchors_preset = 7
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anchor_left = 0.5
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anchor_top = 1.0
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anchor_right = 0.5
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anchor_bottom = 1.0
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offset_left = -42.0
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offset_top = -31.0
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offset_right = 41.0625
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grow_horizontal = 2
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grow_vertical = 0
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editable = false
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[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
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[connection signal="pressed" from="PlayButton" to="." method="_on_play_button_pressed"]
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[connection signal="pressed" from="PauseButton" to="." method="_on_pause_button_pressed"]
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[connection signal="pressed" from="StopButton" to="." method="_on_stop_button_pressed"]
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20
Scenes/control.tscn
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20
Scenes/control.tscn
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[gd_scene load_steps=2 format=3 uid="uid://dcr2y4jsyr6d"]
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[ext_resource type="Script" path="res://Scripts/Control.gd" id="1_ux8es"]
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[node name="Control" type="Control"]
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layout_mode = 3
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anchors_preset = 0
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offset_right = 40.0
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offset_bottom = 40.0
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script = ExtResource("1_ux8es")
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[node name="Timer" type="Timer" parent="."]
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autostart = true
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[node name="Label" type="Label" parent="."]
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layout_mode = 0
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offset_right = 86.0
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offset_bottom = 31.0
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[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
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29
Scripts/Control.gd
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29
Scripts/Control.gd
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extends Control
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var seconds
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var minutes
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var default_seconds = 30
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var default_minutes = 1
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# Called when the node enters the scene tree for the first time.
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func _ready():
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reset_timer()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func _on_timer_timeout():
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if seconds == 0:
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if minutes > 0:
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minutes -= 1
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seconds == 60
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seconds -= 1
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$Label.text = str(minutes) + ":" + str(seconds)
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func reset_timer():
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seconds = default_seconds
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minutes = default_minutes
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52
Scripts/TimerHUD.gd
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52
Scripts/TimerHUD.gd
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extends CanvasLayer
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@export var default_seconds = 30
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@export var default_minutes = 1
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var seconds
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var minutes
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var timer_is_playing = false
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signal play_timer
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# Called when the node enters the scene tree for the first time.
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func _ready():
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$RemainingTime.text = str(default_minutes) + ":" + str(default_seconds)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func reset_timer():
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seconds = default_seconds
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minutes = default_minutes
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func _on_play_button_pressed():
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if $Timer.is_paused():
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$Timer.paused = false
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else:
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if !timer_is_playing:
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timer_is_playing = true
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reset_timer()
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$Timer.start()
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func _on_timer_timeout():
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if seconds == 0:
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if minutes > 0:
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minutes -= 1
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seconds == 60
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seconds -= 1
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$RemainingTime.text = str(minutes) + ":" + str(seconds)
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func _on_pause_button_pressed():
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timer_is_playing = false
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$Timer.paused = true
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func _on_stop_button_pressed():
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timer_is_playing = false
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$Timer.paused = false
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$Timer.stop()
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