EndlessZombie/Source/EndlessZombie
JKuijperM 64d66c4982 Modification in turn functionality
Removed the turn functionality that uses the timeline, now in the turning tiles you are free to do a movement to left or right and the animation is faster than the previous version
2023-03-12 12:51:43 +01:00
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EndlessZombie.Build.cs Adding the project and the wip zombie character 2022-12-26 12:04:34 +01:00
EndlessZombie.cpp Adding the project and the wip zombie character 2022-12-26 12:04:34 +01:00
EndlessZombie.h Adding the project and the wip zombie character 2022-12-26 12:04:34 +01:00
EndlessZombieCharacter.cpp Adding the project and the wip zombie character 2022-12-26 12:04:34 +01:00
EndlessZombieCharacter.h Adding the project and the wip zombie character 2022-12-26 12:04:34 +01:00
EndlessZombieGameMode.cpp Restart implemented 2023-03-12 11:05:03 +01:00
EndlessZombieGameMode.h Restart implemented 2023-03-12 11:05:03 +01:00
Obstacle.cpp Restart implemented 2023-03-12 11:05:03 +01:00
Obstacle.h WIP Obstacles and die 2023-02-19 11:37:48 +01:00
PathGenerator.cpp Added the funcionality to spawn obstacles 2023-02-05 18:46:39 +01:00
PathGenerator.h Added the funcionality to spawn obstacles 2023-02-05 18:46:39 +01:00
Tile.cpp Added the funcionality to spawn obstacles 2023-02-05 18:46:39 +01:00
Tile.h Added the funcionality to spawn obstacles 2023-02-05 18:46:39 +01:00
TileCurve.cpp Modification in turn functionality 2023-03-12 12:51:43 +01:00
TileCurve.h WIP in the turn of the character 2023-01-03 17:28:24 +01:00
ZombieCharacter.cpp Modification in turn functionality 2023-03-12 12:51:43 +01:00
ZombieCharacter.h Modification in turn functionality 2023-03-12 12:51:43 +01:00