EndlessZombie/Content/StaticMeshes/BarrierStrongDamage
JKuijperM 335b7ffc92 WIP Obstacles and die
Added a collision trigger in the obstacles that calls the new ZombieCharacter function: Die. Die converts the actor into a ragdoll
2023-02-19 11:37:48 +01:00
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concrete_ncl1_1.uasset Added meshes for barriers 2023-02-05 18:41:44 +01:00
concrete.uasset Added meshes for barriers 2023-02-05 18:41:44 +01:00
detailBarrierStrong_damaged.uasset WIP Obstacles and die 2023-02-19 11:37:48 +01:00